working title for ttrpg
idea:
the kingdom you're in is a state run religion. (to the king?)
you work for the gov.
You receive a vision for the true god. your goal is now to free the kingdom from heresy!
you're now a double agent for god.
join/make an underground religious rebellion.
character:
classless system
pick profession? mostly for flavor?
you work under the state as a soldier, clergyman, admin, ......
play is your boss sends you on jobs. create or roll them
examples
clear a dungeon for the state
deal with rebels
set up a religious event
protect this person
etc
successfully completed jobs gives you xp to level up which is a promotion in your job. This gets you bigger jobs and opportunity to fulfill your ultimate goal of overthrowing the gov.
-----
The design goal/feel i'm going for is a tense double agent feel. Try to advance in the gov to learn more but not get caught as a heretic of the state. You play both sides trying to get info for the rebels while the gov sends you on jobs to kill/deal with said rebels! DOES MY BOSS KNOW!? DOES HE KNOW I KNOW!?? ARE THEY COMING AFTER ME? IS THIS A SET UP!?!?
No comments:
Post a Comment